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Tuned some Stug and StuH target damage modifiers.
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Burst length reset, moving accuracy and moving burst modifiers adjusted to match non-assault rifle weapons. Projectile set to artillery type to deal with very errant misses. Nebelwerfer Vet 3 damage reduced to 1.15 from 1.25. Puma234 Armoured Car Vet 2 range bonus reduced to 1.125 from 1.2 British Howitzer Popcap reduced to 10 from 12. Ranger Veterancy experience requirements increased to 14/28/50 Reduced cost of Allied MG nest by 5 fuel. Sniper rifles accuracy vs trench cover increased from. Churchill Crocodile Flamethrower damage output increased vs pinned (1.5 damage, 2x accuracy) and suppressed targets (1.25 damage). Churchill Crocodile Flamethrower range increased from 20 to 35 Vet 2 StuH has a received penetration modifier of.
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Wehrmacht Halftracks deliver 20% more damage Vet 2 Wehrmacht Halftracks receive damage modifier at Vet 1 decreased from. Stugs and StuHs receive a 15% health modifier at vet 2 Panzerfausts improved vs light vehicles. Panther cost reduced from 140 fuel to 125 fuel
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Knights' Cross Holders receive Panzerfaust ability at Vet 3 Wehrmacht Panzer Command build time increased by 15s Wehrmacht Panzer Command Building reduced 15 fuel. Vet 3 Ostwind receives a 40% boost to accuracy. With the Company of Heroes expansion pack Opposing Fronts now shipping, THQ has issued new patches updating the original game and the new addition to the franchise.īoth patches offer a gargantuan amount of balancing changes, while the mammoth 1.75gb patch for the original game also adds the Commonwealth and Panzer Elite armies.
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